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by xdlewisdx
Thu Feb 23, 2017 10:16 pm
Forum: General Plugin Discussion
Topic: Plugin4U - We're Live
Replies: 12
Views: 705

Re: Plugin4U - We're Live

shame people cant come up with there own ideas nowadays
by xdlewisdx
Thu Feb 23, 2017 7:24 pm
Forum: General Plugin Discussion
Topic: Plugin4U - We're Live
Replies: 12
Views: 705

Re: Plugin4U - We're Live

Some parts of the website and some plugins shows an interesting similiarity to mine... True that! i was going to say the same thing... fair bit of em seem to be similar from what other people have made from what i can see anyways plugins dont have much of a description CosmeticManager (Plugin4U) = ...
by xdlewisdx
Thu Feb 23, 2017 4:17 pm
Forum: Suggestions
Topic: Functional Tempban Plugin
Replies: 3
Views: 45

Re: Functional Tempban Plugin

Simple just use the command /ban [SteamID | Player]/[Reason]/[Duration] that after the duration of the ban is over it will unban the player
by xdlewisdx
Tue Feb 21, 2017 10:12 pm
Forum: Suggestions
Topic: New Plugin
Replies: 1
Views: 51

Re: New Plugin

already a plugin for that https://imperialplugins.com/Products/Pr ... roductID=7 but it does cost
by xdlewisdx
Sat Feb 18, 2017 12:56 pm
Forum: Bug Reports
Topic: Custom Plugin Bug
Replies: 5
Views: 118

Re: Custom Plugin Bug

No problem. I meant to put the break; before return; tho I am not sure if it is necessary... Sent from my LGMS550 using Tapatalk still getting that error i sent before this message that i didnt quote you in... here is the code protected override void Load() { U.Events.OnPlayerConnected += Events_On...
by xdlewisdx
Sat Feb 18, 2017 7:15 am
Forum: Bug Reports
Topic: Custom Plugin Bug
Replies: 5
Views: 118

Re: Custom Plugin Bug

Wait what... its not working again... tested again and its stopped working.. i even copied and pasted the code what you posted that work fine before now its not working... here is the code protected override void Load() { U.Events.OnPlayerConnected += Events_OnPlayerConnected; } private void Events_...
by xdlewisdx
Sat Feb 18, 2017 5:50 am
Forum: Bug Reports
Topic: Custom Plugin Bug
Replies: 5
Views: 118

Re: Custom Plugin Bug

Ok seem to work fine now! thanks. One thing tho i removed the 2 break; because they were unreachable because there was return; there too!
by xdlewisdx
Fri Feb 17, 2017 2:10 pm
Forum: Bug Reports
Topic: Custom Plugin Bug
Replies: 5
Views: 118

Custom Plugin Bug

ok so a bit of code from my plugin ive been working on for my server has stopped working.. not sure when this happened but im pretty sure it was working fine before here is the bit of code protected override void Load() { U.Events.OnPlayerConnected += (UnturnedPlayer player) => { foreach (Rocket.Cor...
by xdlewisdx
Wed Jan 18, 2017 7:32 am
Forum: General Development Discussion
Topic: Global Cooldown On Command
Replies: 1
Views: 142

Global Cooldown On Command

Just wondering if someone can provide code that pretty much puts a cooldown on a command that once used by one person cant be used by another until cooldown is over

thanks
by xdlewisdx
Mon Jan 16, 2017 8:34 am
Forum: General Plugin Discussion
Topic: Paying $ for plugin
Replies: 5
Views: 265

Re: Paying $ for plugin

wombatsg


added you

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